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COMMODORE: AMIGA: STASIS
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Author:
| David Stanton
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Additional Notes:
| David Stanton writes in "I wrote BBS software in the 80's for the
Commodore Amiga. Stasis (the name of the software) was one of the
first multi line/multi threaded BBS applications for the Amiga. The
software originally started as a cooperative effort (I was helping
a friend fix the BBS software he was writing). Funny thing was
when I started coding the software I realized that he had introduced
a bug 3 months earlier that prevented the modem from answering the
phone (that's when I realized that his beta testers were not actually
running the code, and neither was he). After a while I realized that
I was the only person writing and fixing code, so I gave him the
current version of the working software and said I was going my
own way with the code from that point on, (I named my branch
Stasis - To achieve a stable state).. for a while I ran a 3 line BBS on
my old Amiga 1000 (was still faster than PCBoard at the time. I had
handwritten an interface to FidoNet and to the qwk packet (PCBoard
networks), I had written a Door interface, and many ports of popular PC
game doors. The software supported X, Y, Y-batch, and Zmodem transfers,
and actually took the Fido file feed from the Planet Connect satellite
system. Eventually Stasis died when I had to expand and could not get
more serial ports in the Amiga." |
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