Gunther Birznieks says "The primary original author of DMBBS was Lee Van Doren who Christianed it that way because his alias was Depeche Mode (DM-BBS). But he sold it off to Chris Stevens 4 years later who renamed it to "Dynamically Modifiable" and erased the Depeche Mode signature from it."
Lee Van Doren writes: "DMBBS was officially launched on Sept. 1, 1987. It, along with other BBSs of its time had roots in CMBBS which opened up an amazing world of computer graphics for the time by taking advantage of CBM's unique character set. DMBBS introduced many innovations including:"
- an 8K sequential text editor managed by machine language subroutines (hidden under the BASIC ROM)
- a multi-message per file message system that significantly enhanced reading speed between messages
- a module loading system allowing for the loading of external games and utilities, including an open source module construction kit
- built in support for RAM disks, fast loading cartridges, SFD devices (parallel port drives), 1200/2400 baud
- self-healing features that would correct message synchronization errors and trap disk drive lockups
- a vast library of online games and other programs available to BBS operators
"DMBBS was sold to another group in early 1989 sometime in the v5.x series. At its peak, DMBBS had over 200 registered owners in the US and Canada. The author (handle: Depeche Mode), is still in the area of DMBBS's birth (Maryland) and can be contacted at email@example.com."
Jay Kappel writes "Hi, I just came across your DMBBS information page and thought I would send you a little more info. Lee sold DMBBS to Chris Stephens and Jay Kappel (me). Together we renamed it Dynamically Modifiable BBS. Chris handled all the sales and marketing and I was the programmer. I re-wrote the BBS from the ground up, as part of the re-naming and placed a HEAVY emphasis on support for 3rd party module creation to justify the name change. I also integrated the dongle software protection as part of the re-write. The copy protection prior to the dongle had to do with physically scratching the disc, then having the software look for errors on that sector of the disc. Was a pain in the butt, but was effective. In 1989, we sold ARTIsoft to Angelo DePasquella (not sure on the spelling). I don't know what happened after that."